Spin card sideways (two full rotations to count). Top of card must be facing a player over halfway to count. If not, spin again. Targeted player turns all Heroes not in battle upside down and then mixes them up. Pick one hero to discard.
Spin card sideways (two full rotations to count). Top of card must be facing a player over halfway to count. If not, spin again. Targeted player turns all Heroes not in battle upside down and then mixes them up. Pick one hero to discard.